- GOAL of the GAME

The objective of the game is to sneak into labyrinth "METALIX LAIR" of which machanical animal "METALIX" wonders, and to seize "Power Source".
There are 4 Power Sources, so the number of your missions is also 4.

- BASIC RULES

The game progresses by the turn system.
A turn is a unit to which a certain action like walking, attacking, using items, is carried out. For example, if you move across three tiles, three turns will pass.
Time in the game doesn't advance if you do not do anything.
When you take some actions, the turn advances and the enemies around take actions of one turn.

Thus, you and the enemies alternately advance the turn, and the game proceeds.
When you defeat an enemy, you obtain an experience value. Gaining experiences, you will improve levels and will become strong.
HP decreases when you receive attacks from enemies. You die when HP becomes 0.
Physical strength (HP) recovers automatically with the passage of the turn. If you receive attack and HP decreases, stroll so as not to combat against enemies, or stay in the place and do fast-forwards, to advance the turn, and recover HP.
The automatic recovery of HP happens only when Vitality remains.
Vitality decreases with the passage of the turn. Keep in mind that HP will decrease according to progress of a turn conversely if Vitality is zero. You can recover vitality by eating food.
Items such as food, the medicine, weapons, and protectors are found on the floor in the labyrinth.
The structure of the maze and the arrangement of items, etc. will change whenever each playing.

- GAME OVER

The "Hit Point" displayed on the status window shows your life.
When your HP becomes 0, you die, and the game will be over.